The following is a Quick Guide to help you get started with Fallout 1 by Fallout Hub. Chances are, if you never played games before the year 2000, you will find the controls of Fallout 1 confusing, to say the least. Fear not, I'm here to help you understand this weird looking game. So yeah, welcome to Fallout 1 Quick Start Guide!
- Fallout 1 Fixt
- Fallout 1 Highlight Items
- Fallout 1 Fixt Mod
- Fallout 2 Controls
- Fallout 3 Keybinds
- Fallout 2 Keyboard Commands
As suggested by DCShannon, the Rank 2 Scrapper perk gives you some ability to highlight collectible items and containers. At 5 Intelligence, you can invest in the Scrapper perk. At the base rank, it allows you to salvage uncommon parts from your weapons and armor. Fallout 76 Achievements. I Am Become Death achievement; Fallout 76. 3,778 1,255 60. 3.17 108,360 748 (1%) 80-100h. 92 want to boost; I Am Become Death achievement in Fallout 76. Includes ddraw (Sfall) version 1.19, by Timeslip & improved by Crafty. This plugin provides many graphical and game enhancements and features, which are customizable, including the following and many more:- Hold down Shift to highlight items and containers on-screen.- Various commands can be bound to keys or key combinations.
A Quick Fallout 1 Guide
Here's what you will learn in this Fallout 1 Quick Start Guide :- game tips and perks to choose
Fallout 1 Quick Start - Creating your Character
Before anything else, I recommend you watch the cool intro at the beginning. If you missed it, just click on the INTRO button inside the game. Second, play a character you think will be fun to play with and don't read any more guides! Fallout is designed to have multiple solutions for each problem... uh... I mean quest, and has a great replayability. Besides, figuring out things by yourself is more fun anyway. Also, don't cheat and don't rush through the game world.
Here's my recommendations for creating a new character: max your Agility first because it gives you more AP per round. Intelligence is important if you like talking a lot and you want more skills points per level. Strength... 6 is enough. Put more in it ONLY if you're planning to play a melee character. See that guy on the title screen? He's wearing Power Armor. When you get it, your Strength will increase by 4 points. Oh yeah!
I usually invest in Agility (for Action Points), Perception (to shoot further) and Intelligence. With 8 Perception and Agility, you'll be able to get the 'Sniper' perk at level 18 - this upgrades all your ranged hits to critical damage! You'll need at least 6 points to Luck to find the ultimate weapon in the game. Don't lower any stat below 4 and keep in mind that you can boost each of them by +1 at the Brotherhood of Steel bunker, for a price. Also, make sure you take GIFTED! This trait gives you +1 to ALL attributes and small penalty in your skills (-10% to all skills, -4 points per level). Trust me, this is more than worth it. DON'T TAKE SKILLED!
I recommend you invest in Small Guns early on and in Energy Weapons at the end, when you have a lot of ammunition for them. Although small guns will get you through 90% of the game and they do kick-ass at the beginning of the game, energy weapons are required for the big finale. Speech is also important in Fallout 1, so make sure you put a good amount of points in it. Other important skill is Lockpick. You'll want invest in it whenever possible in order to open as many doors and lockers as humanly possible.
Fallout 1 Quick Start - Game Settings
Now, let's have a look at the game settings for this Fallout 1 Quick Start guide. After leaving the vault, click the button with a small circle under the [INV] button. Go to PREFERENCES and change the following: RUNNING to Always (note: if you ever plan to sneak during the game, you'll need to turn this off), SUBTITLES to ON, COMBAT SPEED to Fastest, tick 'Affects player speed', change TEXT DELAY to Slow and adjust the sound options if you want. TIP: Chances are you will HATE the outdated graphics. What you can do to fix that problem is installing the high-resolution patch for Fallout 1.
Fallout 1 Quick Start - GUI, Movement & Combat
Fallout 1 has two movement modes: real-time and turn-based. When NOT in combat, real-time is used to move around. To arm yourself, click on the square [INV] button on the interface, then click and DRAG the 10mm pistol from your inventory over ITEM 1 box, then release. Click and drag the brass knuckles over ITEM 2 box and release. Click DONE. You are now armed and dangerous. Well, at least you'll have someting to kill the rad rats...
Notice the dead body at the entrance of the vault? Let's loot it. To do this, right-click anywhere on the map to turn the mouse cursor into an arrow, and then left-click on the body to see what the poor guy has on him. Click on each item to the right, hold the mouse button down, drag it to the left (your inventory) and release. After that, click DONE.
When in combat, accessing the inventory (INV) will cost you AP (Action Points). AP are used to move around, fire a gun, reload or perform other actions. AP are only used in combat and are influenced by your character's Agility stat. For example, for a starting Agility of 5, your character will have 7 Action Points to use in combat. Different weapons/actions require different AP (e.g. pistol: 5 AP, brass knuckles: 3 AP). Learn how to manage your AP because that's the cornerstone all future victory will be build upon. At least that's what this Fallout 1 Quick Start says. :P
You can switch weapons in order to conserve ammo or even fight bare handed if your character has a high Strength. To switch between weapons click the red round button over the [INV] button. Alternatively, you can press 'B' on your keyboard. Use the extra AP you cannot use to run away from your enemies, so that it will take longer for them to reach you. How to move you ask? Right-click anywhere to turn your cursor into a red grid icon then left-click where you want your character to go.
To end your turn and allow enemies to perform actions, click on the [TURN] button (right side of interface) or press SPACE on your keyboard. If no hostile creatures are within range, combat will end automatically. If that doesn't happen, you can click on the [CMBT] button to end combat. To target enemies when in combat, right-click to change your cursor into a red target. Hover the cursor over an enemy to see what chance you have to hit him. The closer the enemy, the bigger your chances are. Left click on the rat that is closer to you and shoot it. Note: in Fallout 1 your character will miss. A LOT! Get used to it...
To learn more about items in your inventory, click the [INV] button again. Now, right-click anywhere for the cursor to have binoculars attached to it. After that happens, left-click on any item to learn more about it (e.g. 'Stimpak: A healing chem. When injected, the chem provides immediate healing of minor wounds.'). To use the Stimpak and other items, left-click on them, hold and scroll to the first hand. If it didn't worked, keep in mind that the mouse cursor must be in binoculars mode. Repeat the steps above... The second hand is used to drop items to the ground. To see how many HP (Hit Points) your character has, click on the [CHA] button to the right side of the interface. Don't use Stimpaks recklessly; they are precious!
Just like in real life, your weapons need ammo. Ammo is displayed to the right side of the ITEM BOX as green vertical lines. When your gun runs out of ammo, a message will notify you about it in the info window of the interface. To reload your pistol, right-click inside the ITEM BOX until RELOAD appears, and then left-click once. Reload uses AP; if you don't have enough left either run away or press SPACE to end your turn. The other item box's option is VATS, but we will discuss about this later in this Fallout 1 Quick Start guide.
Fallout 1 Quick Start - Leaving the Vault
To exit the cave, head west until you see the sunlight, for the first time in your life I might add. Exit areas are easy to spot due to their either brown (goes to map) or green (same city) overlays. Click on the brown overlay to get to the outside world (map). To move around the map, left-click anywhere. TIME will pass by as you move on the world map and your character will heal as he travels. Note: don't waste your time wandering aimlessly on the map! You have 150 days to get a new water chip for your vault or the game ends.
TIP: Go back into the vault as soon as you exit the cave; there are some quests available in there that will give you some early XP. When on map, move your character into the green circle and click on [Vault 13]. Next, you will see several areas of the vault where you can quickly 'teleport' to. Click on 'Command Center' and make your way out of the vault from there. Make sure you talk to people to get information about the vault you grew up in and some quests.
In order to talk to someone, right-click anywhere on the screen until your cursor turns into an arrow. Then place the cursor over an NPC and notice the info inside the left window of the interface: 'You see the water guard.' Talk to the NPC by left-clicking on it. A dialogue window will pop up... Ask the NPC if you can take some supplies. Click [Done].
To open a door, simply click on it. Now, click on the 'Vault13 Door' behind the water guard to open it, and then move your character inside the room. To use items in Fallout 1, first right-click to change the cursor into an arrow, then left-click on the item. Try it on the lockers inside the room. You will find 40 water flasks. Now, don't be greedy, leave some to your friends; you don't need that much water anyway. Drag the water flasks to your inventory (left). When asked how many either click the '+' button or type '10', then click DONE. Click DONE once more to close the window (or press ESC). Now go see what's inside the other lockers. Note: sometimes items are hidden behind walls and you can't see them. Take a good look around rooms or you might miss important items.
Feel free to talk with the other residents of your vault. If someone asks you to put away your weapon, do it. Otherwise, they won't talk to you. To put weapons away, click the [INV] button then drag them back to your inventory, then try talking with the NPC again... Some doors are locked. To lockpick a door, click on the red round button which has SKILLDEX written next to it. Click on the Lockpick button and then click on the locked door. Alternatively, you can press '2' (hotkey) during the game and then click on the locked door. Here you can check out other keys you can use during the game.
Depending on how high a skill is, you will have more success using it. Important! If an NPC asks you to stop messing with a door, STOP! Try to open it again and the NPC (often the entire town, or vault in our case), might turn hostile towards you. This is one of the reasons why it's important to save your game OFTEN. To save a game, click on the button with a circle under [INV], then on SAVE GAME, choose a slot and add a description to your Save.
Fallout 1 Quick Start - How to Play
Allies are extremely helpful at the beginning of the game, so I recommend you get Ian to join you as soon as possible. When you get back to the world map, click on the 'Vault 15' button to the right. On your way to your destination, you will go through another green circle marked [Unknown]. STOP and click on it. Welcome to Shady Sands! Should you arrive at night, click on the [PIP] button on the interface, then on the bell icon (top left) and 'Rest until noon'. There are more options there, one of them being 'Rest until healed', which is specially useful when you don't have any Stimpaks left, but it's time consuming so don't use it too often.
Put your weapon away or the guards won't talk to you. Talk with the woman at the gate for 300 XP. Recruit Ian; he's in the house immediately to the right. You can pay Ian 100 caps or convince him to join you for free, if you have Intelligence 6 or higher, by offer him 'a piece of the action'. If your INT is not high enough, use Mentats. TIP: If you can't convince Ian, just give him the money and steal it back; he won't mind.
Search all the bookcases in the town except for the one in the doctor' house -- he doesn't appreciate it. MAKE SURE you get the rope, you'll need it in Vault 15! Talk to the town folks to get quests. After you're done with Shady Sands, continue to Vault 15.
Once you reach Vault 15, go down the hole inside the wood building. When you reach the elevator shaft, click and hold mouse button down. Scroll until you reach the bag (your inventory), and then select the rope you found in Shady Sands. Another way to do it would be to drag the rope in your ITEM BOX, then close the window, click on the rope and then click on the elevator shaft. You'll need another rope to go even deeper, but you'll find one in a locker on level 2. Don't miss the hunting rifle on one of the bathroom floors! Easily the most helpful free item early in the game. That's it! I'll leave the rest for you to discover... There are so many fun things that your can do differently in Fallout every time you play it!
Fallout 1 Perks to Choose
Here are the perks I recommend you to take. Awareness: Shows HP, equipped weapon and ammo (a personal preference, I find it very useful). Quick Pockets: You have to get this perk! With each level of this perk, the AP cost to access inventory is reduced by 1. Toughness: gives you 10% damage resistance for each level, a great perk to have because it stacks with your armor. For your first Perk, you should choose Toughness a few times, until something better comes along. Having a 30% damage resistance boost I just watch and laugh as raiders attempt in vain to do even a single HP worth of damage to me. More Criticals (+50% Damage with critical hits) is also a must. Choose Bonus Ranged Damage ONLY if you like using Miniguns a lot, to get double damage. Personally, I like their sounds, but I find Plasma Rifles more useful.
Fallout 1 Perks to Avoid
Swift Learner: Useless because of level cap, there are much better perks you can take. Night Vision: screen is too dark, very few people would talk to you at night and beside, you should rest at night; there are monsters out there. Smooth Talker: there are other ways to increase Intelligence during the game. Kamikaze: Trade away protection for Sequence, which matters only during the first combat round? Bloody Mess: you'll see those animations anyway and it's more rewarding without it. Lifegiver: after level 12, your maximum number of HP won't be so important any more. Pickpocket: Well, unless you're playing a thief character, but if you fail at stealing, won't you just load a the game?
Other perks to avoid in Fallout 1: Chem Reliant, Chem Resistant, Strong Back (especially if you have a companion), Fortune Finder (money is not an issue), Mysterious Stranger, Scout, Ranger, Scrounger (double ammo from encounters), Survivalist (saves 2 damage from encounters, lol), Empathy, Cult of Personality, and any perk that gives you skill points (Master Thief, Medic, Mr. Fixit, Speaker) -- you don't need more skill points, you need perks.
Fallout 1 Keyboard Shortcuts
There are a few keyboard shortcuts that can make your life A LOT easier in Fallout 1. Watch this image carefully and write down the keyboard controls that you're interested in.
Fallout 1 Quick Start - Important Game Tips
Next, some useful tips for you. Remember to save often and use multiple saving slots. The town folk don't like it when you steal a rock from a kid. Don't be afraid to run away! If you ever get caught in a fight you can't manage, run to the edge of the map. Save yourself or load the last Save; your choice. In combat, always use targeted shots with pistols and rifles. Shoot them in the eyes Kenny, always in the eyes. Just kidding here... However, with a good Luck, good Perception and a great Small Guns skill, you can kill any foe in one precise shot to the eyes! Use Stimpaks only if your HP counter is yellow; keep them for the end of the game, when you're gonna need lots of them.
Never give Ian or other NPC burst-capable weapons, such as a minigun. NPCs don't give a shit if you're in the line of fire and I really don't want you to smash your keyboard because of that. Also, keep in mind that killing people in some towns could make recruitable NPCs angry; try not to do that if you want allies. Don't smash the deathclaw eggs until you're done grinding. You get tons of XP from killing respawned deathclaws. If you have at least 6 to Luck, you will be able to find the ultimate weapon in Fallout 1: the Alien Blaster in a random encounter. If you have Action Boy, Bonus Rate of Fire (must be level 9) and Sniper (at level 18), the Alien Blaster can deal from 300 to 800 damage (!). Choose the Pathfinder perk if you run out of time! I did it and it reduced the world map travel time by 25%. By half if you take it again.
Hope you found this Fallout 1 Quick Start useful. See you around the wastes, vault dwellers!
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Share with your friends!A new Fallout 76 (FO76) update 1.29 is now rolling out for players on PlayStation 4, PC and Xbox One. According to the Fallout 76 1.29 patch notes, the latest update brings new the Mischief Night Seasonal event, private worlds, improvements, and much more. Apart from this, the new FO76 1.29 also added color-coded item rarities and limited-time Halloween-themed rewards in Nuclear Winter, design changes, bug fixes, and more.
Recently, a big patch 11.5 update was released with Meat Week Seasonal Event and various other changes. Unfortunately, since the last patch, players are reporting a number of issues while playing the game online. Today’s Fallout 76 update 1.29 is expected to resolve a few of these issues. Check out more details below.
Fallout 76 1.29 (Update 14) Patch Notes for PS4 & Xbox One
UPDATE 14 HIGHLIGHTS
![Fallout Fallout](https://static.tvtropes.org/pmwiki/pub/images/vault_of_the_future.png)
- Fallout 1st: Become a member to get exclusive access to a Private World, unlimited crafting component storage with the Scrapbox, a second Fast Travel point with the Survival Tent, monthly best value Atoms, and more.
- Mischief Night Seasonal Event: Put on your favorite costume and head to the Whitespring Resort from October 29 – November 5 to run wild during Mischief Night!
- (NW) New Limited Time Rewards: Unlock six limited-time Halloween themed cosmetic rewards by completing Nuclear Winter Challenges from October 29 – November 12.
- (NW) Color-Coded Item Rarities: Nuclear Winter items are now color-coded so that you can quickly size up their effectiveness as you scavenge during your matches.
- Legendary Scorchbeasts: Ready your weapons and open your loot bags, because these winged terrors now have a chance to spawn as legendary enemies.
- More Frequent Public Events: We’ve significantly reduced the cooldown from the start of one Public Event to the next, meaning more Public Events, more often.
BECOME A FALLOUT 1ST MEMBER TODAY!
Fallout 1st is a premium membership aimed at enhancing the Fallout 76 experience, offering members access to Private Worlds, unlimited crafting component storage with the Scrapbox, a second Fast Travel point with the Survival Tent, exclusive cosmetic items, and best value 1,650 Atoms each month.
PRIVATE WORLDS
Private Worlds have been among the most popular requests within the Fallout 76 community since launch, and we’re excited to announce that they have officially arrived today with Fallout 1st.
- As a Fallout 1st member, you gain access to an exclusive Private World that you can use to play alone or invite up to 7 of your friends to join you at any given time.
- Only the owner of a Private World is required to be a Fallout 1st member. As long as the owner is currently in their Private World, they can invite friends to join them.
- If the owner leaves, the world will stay active as long as one other player in the world is a Fallout 1st member.
- If no Fallout 1st members remain, all players in that Private World will receive a notification that the world will soon shut down.
- Private Worlds do not currently support mods and behave just like Adventure Mode as you know it today.
SCRAPBOX
- Hoard crafting components to your heart’s content with your own personal Scrapbox container.
- The Scrapbox is a separate container from your Stash and offers unlimited storage space for all your components.
- The Scrapbox is exclusive to Fallout 1st members and can be used in both public and private worlds.
SURVIVAL TENT
- Quickly set up a forward operating base during your next adventure in the wilderness with the new Survival Tent.
- Once placed, the Survival Tent acts as a second free Fast Travel point, in addition your existing C.A.M.P.
- The Survival Tent comes complete with a Stash, Scrapbox, Sleeping Bag, Cooking Station, and even an instrument to help you wind down after a day of exploring Appalachia.
- Like the Scrapbox, the Survival Tent is exclusive to Fallout 1st members and can be used in both public and private worlds.
MONTHLY ATOMS
- As a Fallout 1st member, you’ll receive the best value for an Atom bundle to date, with a monthly bonus of 1,650 Atoms that you can use freely in the Atomic Shop.
- In addition to the bonus Atoms each month, you will also gain access to exclusive sales in the Atomic Shop.
EXCLUSIVE COSMETICS
- Explore Appalachia in iconic Fallout style with the Ranger Armor Outfit and show off your membership status with a set of unique Fallout 1st Player Icons and Emotes, all of which are exclusively available to Fallout 1st members.
NEW SEASONAL EVENT: MISCHIEF NIGHT
Run wild through the Whitespring Resort during the new Mischief Night Seasonal Event, from 12:00 p.m. EDT on October 29 until 12:00 p.m. EST on November 5.
- Head to the Springhouse Gazebo at the Whitespring to meet JES-2R, an Eyebot who will take you on an action-packed tour of the resort during Mischief Night.
- Join the celebration by blowing up cars, lighting bonfires, forking the lawns—or even get into the spirit of the season with a little trick-or-treating at the Whitespring’s cottages!
- All that commotion is bound to attract some attention, so keep an eye out for the Whitespring Elite Security Force who may attempt to put an end to the festivities.
- Meet JES-2R’s mischief quotas and you’ll get some XP and loot, including a chance for new themed items, like costumes, jack-o-lanterns, and more.
- Put on your favorite costume to earn double progress toward the event’s objectives and unlock exclusive themed rewards.
- Costumes include many that you can find or craft in-game, those you’ve unlocked in the Atomic Shop, and even Fasnacht Masks.
- Mischief Night is a Public Event that will begin every hour on the hour during the week that it’s available.
ATOMIC SHOP
- Loot Bag Skins: Use these new cosmetic items to replace the appearance of your Paper Bags in Adventure Mode when you drop items manually or on death.
- Any Loot Bag skins that are currently available will appear in the new Loot Bag tab in the “Skins” section of the Atomic Shop.
- Highlight a Loot Bag skin that you’ve unlocked and then hit “Equip” to apply it to your “Drop Bag”, “Death Bag”, or both.
- Spooky New Tunes: Get into the Halloween spirit while you browse the Atomic Shop with some new seasonal music.
DESIGN AND BALANCE UPDATES
- Scorchbeasts: Now have a chance to spawn as Legendary.
- Vault 94 Rewards: Increased Ammo crafting and Aid item rewards for completing Vault 94 Missions.
- Weight Reductions: The following items have had their weights reduced to help them consume less C.A.M.P. budget when placed in Display Cases:
- Bobbleheads: Weight reduced from 1 lb to 0.01 lb.
- Magazines: Weight reduced from 0.5 lb to 0.01 lb.
- Teddy Bears: Weight reduced from 0.75 lb or 1 lb (depending on the bear) to 0.5 lb.
QUESTS AND EVENTS
- Public Events: The cooldown timer between the start of one Public Event to the start of the next has been significantly reduced.
- Developer Note: We agree with community feedback that our initial implementation of the Public Event cooldown timer was too conservative. Since events vary greatly in length and difficulty, we cannot predict exactly how long this timer will last in all cases. However, you should notice Public Events starting around twice as often after today’s update.
USER INTERFACE
- Adjustable Menu Music: A new “Menu Music” slider has been added to the Sound settings menu, which can be adjusted to raise or lower the music volume on the Main Menu and in the Atomic Shop.
- Atomic Shop: The Confirm Purchase window that appears after selecting an item in the Atomic Shop has received visual updates.
- Workbenches: The “Paint” mod slot when modifying ranged weapons has been renamed “Appearance.”
NUCLEAR WINTER UPDATES
HAPPY HALLOWEEN, CANDIDATES!
- New Seasonal Rewards: Unlock six new Halloween-themed cosmetic rewards by completing limited-time Nuclear Winter Challenges from October 29 through November 12.
- Rewards include Jack o’ Lantern and Bat themed weapon and armor paints, and Glowing Skeleton Outfit, so start racking up Overseer XP to claim them while they’re available.
- The limited time Morgantown challenges, which awarded VTU-themed cosmetics, are no longer available following today’s update.
- A More Festive Vault 51: ZAX has made Vault 51 even more BOO!-tiful by scaring up lots of new creepy Halloween décor that Candidates can enjoy while waiting for a match to begin.
COLOR CODED ITEM RARITIES
- Items you find during your Nuclear Winter matches are now color-coded in the menus based on their rarity to help you better gauge their effectiveness at a glance.
- Rarity colors will appear in item names and icons in crates, transfer menus, and the radial favorites menu.
- Item colors from common to very rare are as follows: White, green, blue, purple, and orange.
- Item rarity colors are enabled by default and can toggled on or off using the new “Show Item Rarity Colors” option in the Display Settings menu.
![Keyboard Keyboard](https://media.moddb.com/images/members/1/331/330056/profile/scr00002.jpg)
ITEMS
- New Weapons: The Super Sledge and the Pole Hook have been added and can appear in Large Supply Crates.
- Stealth Boy: The Stealth effect provided by a Stealth Boy in Nuclear Winter now lasts for a maximum of 20 seconds, and it is removed if the player chooses to attack while in Stealth.
PERKS
- Gun Runner: Now also applies its +20% movement speed bonus when the player has a shotgun equipped.
USER INTERFACE
- Favorites Menu: The radial Favorites menu has been updated to include an Effects List and Quick Inventory.
- The Effects List can display up to 18 of the player’s currently active status effects, including Mutations, Bobblehead and Magazine buffs, Chem effects, and more.
- The Quick Inventory will allow players to see important items in their inventory at a glance, like weapons and throwable items.
- Challenges: The Challenges menu now only displays Nuclear Winter Challenges while playing Nuclear Winter mode.
- Press and Hold Activators: Players must now hold down the “Activate” button to enter Furniture in Vault 51, much like furniture in Adventure Mode.
GENERAL BUG FIXES
ART AND GRAPHICS
- Effects: The Baseball Bat with the Wiffle Bat Skin applied no longer displays blood splatter when striking objects that don’t have blood.
- Graphics: The Vault-Tec University Diploma no longer appears to be a portal to another realm when placed on a wall.
C.A.M.P., CRAFTING, AND WORKSHOPS
- Blueprints: A “You can’t place that blueprint at this location” error message now correctly displays when attempting to place a Blueprint containing items that cannot be placed in a Workshop, like a Vending Machines or Punch Bowls.
- Exploit: FO76 update 1.29 addressed an exploit related to creating Blueprints that include Wallpapers.
- Crops: Fallout 76 update 1.29 fixed an issue that could prevent Crops that were not fully grown from being moved to new valid locations.
- Greenhouses: Can no longer be placed in a Workshop.
- Modify Menu: Fixed an issue that could allow the player to scrap and move an object at the same time.
- Modify Menu: The required component list that appears when replacing an existing object no longer displays incorrect components.
- Modify Menu: If the player is missing components when attempting to replace an existing object, the required components list now correctly shows which items are needed.
- Repair All: An incorrect message will no longer appear when attempting to use the “Repair All” without having all of the necessary components.
- Wall Décor: The build preview for the Vault Tec University Diploma is no longer blurry.
- Wallpapers: Fallout 76 version 1.29 fixed an issue that could cause Wallpaper to cover some wall mounted items when used on certain types of walls.
CHALLENGES
- General: The Conspiracy Hat now correctly counts toward Daily and Weekly Challenges that require the player to wear a tinfoil hat.
- Combat: Completing the “Craft or Scrap a Ranged Weapon” Combat Challenge no longer awards a Nuclear Winter version of the Laser Gun.
COMBAT
- Enemies: Ash and Goo Pile corpses now correctly despawn, allowing those enemies to respawn normally.
- Enemies: Addressed an issue that could sometimes cause enemies to sink into the terrain, become stuck in place, clip through doors, or flee after being attacked.
- Enemies: Fixed an issue that could cause ranged enemies to have difficulties targeting players.
ITEMS
Fallout 1 Fixt
- Combat Armor: The Camouflage Combat Armor paint can once again be applied to Combat Armor pieces.
- Combat Rifles: Applying a Prime Receiver mod to a Combat Rifle now correctly causes it to use Ultracite .45 rounds instead of Ultracite .44 rounds.
- Exploit: Addressed an exploit that could allow players to drop Power Armor pieces that have had premium paints applied.
- Hazmat Suits: The Hazmat Suit now correctly appears in the Armor Workbench crafting menu after learning the Plan.
- Hazmat Suits: The Stars and Stripes Hazmat Suit paint can now be correctly applied if the player hasn’t yet learned the base Hazmat Suit recipe.
- Headwear: The descriptions for gas masks like the Wasteland Trapper Mask, Cultist Headpiece, and Raider Skull Gas Masks now correctly state that these items offer resistance to environmental hazards.
- Legendary Melee Weapons: 3-star Legendary Melee Weapons dropped by enemies can now correctly spawn with the following tertiary legendary effects:
- +1 Strength
- +1 Endurance
- 15% less damage while blocking
- 40% less damage while power attacking
- Refrigerators: Prime Meat, Tatos, Yao Guai Meat, Wolf Ribs, and several other food items can now be properly assigned to Refrigerators.
Fallout 1 Highlight Items
QUESTS AND EVENTS
- Buried with Honor: The Grafton Mayor’s introductory dialogue for the Buried with Honor Daily Quest no longer plays every time a player logs in.
- Collision Course: The Cargo Bot at the end of this event now more accurately navigates to its delivery location.
- Dogwood Die Off: No longer sometimes ends early if two players were participating in the event and one of them left while it was still in progress.
- Primal Cuts: If a Primal Cuts location has been nuked, Prime Beasts that spawn in the Nuke Zone now properly drop glowing loot.
- Trick or Treat: Logging out after starting the Trick or Treat Daily Quest no longer causes it to disappear.
PERFORMANCE AND STABILITY
- Performance: Implemented a performance improvement relating to the Order of the Tadpole questline.
- Performance: FO76 update 1.29 implemented an improvement for server optimization.
- Performance: Implemented improvements that will help a server shutdown more smoothly when it needs to undergo maintenance.
- Stability: Implemented additional safeguards against a control lock that could occur when exiting Power Armor.
- Stability: Addressed a crash that could occur when closing the game client.
- Stability: Addressed multiple issues that could cause a server crash.
- Stability: Fixed an issue that could cause a server to crash when saving a character’s current position.
- Stability: Fixed an issue that could occasionally cause a server crash when interacting with Power Armor.
PERKS
- Exploit: Addressed an exploit related to Perk sharing.
- Incisor: The description has been updated to correctly include “unarmed” in addition to “melee” weapons. This was only a correction of the description text and the Perk’s functionality hasn’t changed.
SOUND
- Sound Effects: Sentry Bot gunfire sound effects no longer sometimes loop endlessly.
USER INTERFACE
- Atomic Shop: Hazmat Suit Paints can now correctly be favorited in the Atomic Shop for use in Nuclear Winter.
- Crafting: “Mods Unlocked” text no longer persists after switching from an item’s Modify menu to the Crafting menu while using a Workbench.
- Localization: The name of the “Wallpapers” tab in the Atomic Shop now fits within the button in Italian, Portuguese, and Spanish versions of the game.
- Localization: Event details on Public Event loading screens no longer appear in English in the Korean version of the game.
- Localization: The “Mods Unlocked” text in Workbench modify menus no longer displays placeholder text in non-English versions of the game.
- Localization: Grahm’s subtitles no longer appear in English in non-English versions of the game.
- Pip-Boy: The Pip-Boy’s Component View no longer displays excessively large numbers after storing items in the Stash.
- Photomode: The “Looking to the Future” Photomode Pose now correctly appears in the list of available poses for players who have unlocked it.
- Social: Inviting or removing a friend now correctly closes the social menu pop-up.
- Social: On Xbox, removing a friend after selecting “View Profile” from the Social menu now correctly closes the player’s profile menu.
- Social: Removed the mute/unmute option from the Social pop-up that appears when a player selects their own account from the social menu.
- Social: Addressed an issue that could cause the Social menu to become unresponsive when attempting to accept a friend request.
- Social: The notification that appears after sending a friend request to another player now correctly states “Friend request received” rather than “Friend added.”
- Social: The Social menu now closes correctly after choosing to promote a teammate to Team Leader while on a loading screen.
- Text: Fixed typos in a variety of item names.
WORLD
- Blackwater Mine: Fallout 76 update 1.29 added press and hold activation to mattresses found in Blackwater Mine.
- Charleston Capitol: Adjusted the terrain in a location inside the Charleston Capitol Building where enemies could have trouble reaching the player.
- Harpers Ferry: FO76 update 1.29 fixed an issue that could prevent water from displaying correctly in a small portion of the stream near Harpers Ferry.
- Palace of the Winding Path: Rain is no longer visible in a section of the Palace of the Winding Path’s basement.
- Raider Cache: Adjusted a cart inside the Raider Cache during the Key to the Past questline where a player could get in but could not get out.
- Watoga Civic Center: Fixed multiple locations that could allow players to leave the game’s playable area.
- Whitespring Bunker: Weapons can no longer clip through the glass in the MODUS room.
NUCLEAR WINTER BUG FIXES
C.A.M.P.
- Quick Kits: Fixed an issue that could prevent the player from placing a Quick C.A.M.P. Kit in the Storm and cause the Pip-Boy to become inaccessible.
- Quick Kits: Adjusted the preview icon for the Stairs Quick Kit in the Build menu to make it easier to see.
CHALLENGES
- Daily: Players will no longer receive notifications about Daily Challenges they’ve already completed during subsequent Nuclear Winter matches.
- Combat: The Combat Challenge “NW: Kill players in a single session” now properly appears in the Challenges menu.
- Combat: The “NW: Kill players in a single session” Combat Challenge no longer completes without reaching the minimum number of kills required in a single match.
ENEMIES
- Grafton Monster: Now consistently drop epic rarity loot on death.
Fallout 1 Fixt Mod
ITEMS
- Quick Kits: Fixed an issue in which Stairs Quick Kits could only be damaged in a single spot.
- Weapons: Fixed an issue causing weapons to take condition damage when attacks struck an enemy player or creature.
PERKS
Fallout 2 Controls
- General: Addressed an issue that could incorrectly cause the player’s Nuclear Winter Perk Card selections to be reset when entering Adventure Mode after leaving Nuclear Winter.
- Pharma Farma: The “Search” option now correctly appears when facing crates in Nuclear Winter.
USER INTERFACE
- Localization: Holotapes found throughout Vault 51 no longer display English subtitles in non-English versions of the game.
- Localization: ZAX’s subtitles no longer appear in English in non-English versions of the game.
- Text: Fixed a variety of capitalization and punctuation typos in Magazine titles and descriptions.
- Tutorials: The Favorites Wheel tutorial now correctly appears for players in their first Nuclear Winter match after picking up an item for the first time.
WORLD
- Grafton Steel: Adjusted a wooden crate at Grafton Steel so that it only contains items usable in Nuclear Winter matches.
- Morgantown Airport: Locked a safe that was previously unlocked.
- Terrain: Fixed several locations in the Morgantown map where players could become stuck.
Fallout 3 Keybinds
- Added fixes for some crashing.
- Matchmaking improvements.
- Few exploits are now fixed with FO76 1.29.
- Added performance and stability improvements.
- Other under the hood fixes.
Fallout 2 Keyboard Commands
FO6 update 1.29 is now available for download on PS4 and Xbox One.